Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 335 days ago
8 / 7 / 7
K / D / A
35.7%
Kill participation
796.1
Damage / min
14,510g
471.4 gold / min
21
2 placed · 2 cleared
251
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatABİ SAATİ KAÇ TL#AYNI
Darius · Top
5 / 9 / 6
29.7% KP
14,883
12.3% share
11,353g
182 CS · 5.9/m
AVRUPA 3000 EURO#BOSNA
Diana · Jungle
14 / 6 / 10
64.9% KP
38,842
32% share
16,171g
206 CS · 6.7/m
valeria#baby
Zoe · Mid
10 / 9 / 15
67.6% KP
34,561
28.5% share
11,491g
143 CS · 4.6/m
Sw4q#1734
Ashe · ADC
4 / 11 / 8
32.4% KP
21,783
17.9% share
11,510g
200 CS · 6.5/m
Miyuk#RAMO
Karma · Support
4 / 7 / 19
62.2% KP
11,370
9.4% share
9,312g
22 CS · 0.7/m
Red side
VictoryVecta#0001
Irelia · Top
13 / 8 / 5
42.9% KP
33,529
24% share
15,632g
207 CS · 6.7/m
Fang Yuan#333
Talon · Jungle
8 / 7 / 7
35.7% KP
24,508
17.5% share
14,510g
251 CS · 8.2/m
NGYALAUNZK#EUW
Akali · Mid
10 / 7 / 9
45.2% KP
35,302
25.3% share
14,178g
211 CS · 6.9/m
Völlig losgelöst#lost
Jinx · ADC
10 / 5 / 9
45.2% KP
30,784
22% share
15,105g
213 CS · 6.9/m
EYVALLAHSIZ#EYW
Renata Glasc · Support
1 / 10 / 16
40.5% KP
15,561
11.1% share
8,901g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
