Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 334 days ago
10 / 14 / 1
K / D / A
40.7%
Kill participation
859.7
Damage / min
13,618g
466.4 gold / min
24
10 placed · 1 cleared
210
7.2 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryknec#TR17
Renekton · Top
2 / 8 / 7
18.4% KP
15,854
13.6% share
12,726g
224 CS · 7.7/m
Kenâi#1903
Zed · Jungle
21 / 2 / 6
55.1% KP
35,981
30.9% share
18,125g
261 CS · 8.9/m
yenshiera#chaos
Mel · Mid
21 / 5 / 6
55.1% KP
34,530
29.7% share
17,025g
188 CS · 6.4/m
Wynadril#696
Smolder · ADC
3 / 6 / 12
30.6% KP
18,485
15.9% share
11,754g
217 CS · 7.4/m
EYVALLAHSIZ#EYW
Seraphine · Support
2 / 6 / 11
26.5% KP
11,605
10% share
8,802g
31 CS · 1.1/m
Red side
DefeatЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖ#888
Varus · Top
6 / 10 / 0
22.2% KP
27,039
29.1% share
12,174g
216 CS · 7.4/m
Fang Yuan#333
Jayce · Jungle
10 / 14 / 1
40.7% KP
25,102
27% share
13,618g
210 CS · 7.2/m
Ragriser#1111
Orianna · Mid
2 / 12 / 4
22.2% KP
16,270
17.5% share
10,620g
186 CS · 6.4/m
Wunstrock1#8644
Caitlyn · ADC
7 / 9 / 4
40.7% KP
20,245
21.8% share
11,679g
211 CS · 7.2/m
mazto#1111
Milio · Support
2 / 4 / 9
40.7% KP
4,241
4.6% share
8,877g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
