Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 333 days ago
18 / 4 / 8
K / D / A
78.8%
Kill participation
1,432.8
Damage / min
18,616g
566.1 gold / min
29
8 placed · 10 cleared
303
9.2 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkpss canavarı#brsrk
Irelia · Top
3 / 12 / 2
15.2% KP
18,459
15.2% share
11,708g
205 CS · 6.2/m
zwenix즈웨#sae
Diana · Jungle
4 / 9 / 13
51.5% KP
22,781
18.8% share
13,089g
184 CS · 5.6/m
zab#TR1
Mel · Mid
7 / 8 / 6
39.4% KP
24,618
20.3% share
12,805g
242 CS · 7.4/m
Fang Yuan#333
Lucian · ADC
18 / 4 / 8
78.8% KP
47,116
38.9% share
18,616g
303 CS · 9.2/m
Bosco#性惡魔1
Yuumi · Support
1 / 4 / 26
81.8% KP
8,125
6.7% share
9,702g
14 CS · 0.4/m
Red side
Victorybut nobody likes#you
Renekton · Top
6 / 5 / 19
67.6% KP
25,644
21.6% share
14,434g
233 CS · 7.1/m
NGYALAUNZK#EUW
Jayce · Jungle
17 / 8 / 12
78.4% KP
42,090
35.4% share
18,274g
221 CS · 6.7/m
PusulasızDümenim#0001
Azir · Mid
5 / 6 / 13
48.6% KP
18,047
15.2% share
13,423g
236 CS · 7.2/m
THOMY#BIG
Vayne · ADC
8 / 3 / 15
62.2% KP
27,205
22.9% share
17,259g
248 CS · 7.5/m
Rookieo#TR1
Pyke · Support
1 / 11 / 8
24.3% KP
5,766
4.9% share
7,879g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
