Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 333 days ago
9 / 4 / 15
K / D / A
58.5%
Kill participation
1,167.5
Damage / min
15,399g
499.2 gold / min
14
9 placed · 1 cleared
227
7.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlâte#TR1
Zaahen · Top
2 / 8 / 6
22.9% KP
24,283
20.1% share
12,050g
208 CS · 6.7/m
zwenix즈웨#sae
Zed · Jungle
6 / 8 / 8
40% KP
17,402
14.4% share
11,771g
203 CS · 6.6/m
zab#TR1
Zoe · Mid
6 / 8 / 9
42.9% KP
24,277
20.1% share
11,949g
176 CS · 5.7/m
vig1lante#TR1
Ezreal · ADC
15 / 7 / 7
62.9% KP
32,075
26.6% share
15,327g
222 CS · 7.2/m
gitme bebe#777
Bard · Support
6 / 10 / 18
68.6% KP
22,756
18.8% share
10,803g
25 CS · 0.8/m
Red side
VictorySihirdar Adım#TR2
Malphite · Top
5 / 4 / 12
41.5% KP
29,862
21.8% share
12,485g
202 CS · 6.5/m
Memories#TOKİO
Viego · Jungle
21 / 6 / 8
70.7% KP
39,885
29.1% share
19,295g
228 CS · 7.4/m
Fang Yuan#333
Syndra · Mid
9 / 4 / 15
58.5% KP
36,016
26.3% share
15,399g
227 CS · 7.4/m
Shooter#capot
Miss Fortune · ADC
4 / 10 / 17
51.2% KP
23,947
17.5% share
11,461g
177 CS · 5.7/m
Bosco#性惡魔1
Janna · Support
2 / 11 / 18
48.8% KP
7,257
5.3% share
8,244g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
