Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 333 days ago
13 / 1 / 4
K / D / A
54.8%
Kill participation
1,081.9
Damage / min
12,553g
558.7 gold / min
16
1 placed · 3 cleared
213
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJava#Tr2
Riven · Top
1 / 5 / 0
11.1% KP
7,325
16.1% share
6,458g
124 CS · 5.5/m
Unconcerned#TR7
Briar · Jungle
3 / 8 / 3
66.7% KP
6,218
13.7% share
7,127g
86 CS · 3.8/m
Kyris#011
Aurelion Sol · Mid
2 / 6 / 2
44.4% KP
6,845
15% share
7,620g
131 CS · 5.8/m
JoeSlax#001
Smolder · ADC
2 / 6 / 2
44.4% KP
14,468
31.8% share
7,318g
171 CS · 7.6/m
RookieSiblings#TR1
Vel'Koz · Support
1 / 6 / 3
44.4% KP
10,680
23.5% share
6,079g
37 CS · 1.6/m
Red side
VictoryDUCK#SMC
Malphite · Top
4 / 0 / 2
19.4% KP
12,677
17.7% share
9,343g
174 CS · 7.7/m
Fang Yuan#333
Ambessa · Jungle
13 / 1 / 4
54.8% KP
24,307
33.9% share
12,553g
213 CS · 9.5/m
Terrorist Rengar#Kedy
Sylas · Mid
7 / 5 / 8
48.4% KP
16,245
22.7% share
9,567g
111 CS · 4.9/m
Ruined One#Visol
Ashe · ADC
4 / 2 / 7
35.5% KP
13,380
18.7% share
10,374g
168 CS · 7.5/m
Pentasse#KNSY
Milio · Support
3 / 1 / 20
74.2% KP
5,029
7% share
8,940g
40 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
