Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 328 days ago
18 / 8 / 12
K / D / A
68.2%
Kill participation
1,236.9
Damage / min
20,341g
615.2 gold / min
19
1 placed · 3 cleared
251
7.6 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymal#997
Rek'Sai · Top
4 / 9 / 11
34.1% KP
18,943
13.9% share
12,924g
227 CS · 6.9/m
Fang Yuan#333
Ambessa · Jungle
18 / 8 / 12
68.2% KP
40,900
30% share
20,341g
251 CS · 7.6/m
CHA OLUP SALICAM#Tedi
Azir · Mid
8 / 8 / 17
56.8% KP
28,845
21.2% share
14,005g
192 CS · 5.8/m
gyatsoo#TR1
Vayne · ADC
8 / 9 / 8
36.4% KP
29,610
21.7% share
14,876g
245 CS · 7.4/m
Agreste#unemp
Renata Glasc · Support
6 / 8 / 29
79.5% KP
18,052
13.2% share
11,928g
27 CS · 0.8/m
Red side
DefeatLadyboy Ahmet#1903
Ornn · Top
3 / 7 / 8
26.2% KP
20,344
12% share
12,737g
207 CS · 6.3/m
rægi#lone
Graves · Jungle
23 / 9 / 10
78.6% KP
63,508
37.6% share
21,593g
255 CS · 7.7/m
Fallen Spartan#GOW
Pantheon · Mid
5 / 11 / 12
40.5% KP
26,779
15.8% share
11,346g
139 CS · 4.2/m
Morizaki#DYM
Kai'Sa · ADC
8 / 9 / 18
61.9% KP
38,602
22.8% share
16,244g
239 CS · 7.2/m
Kadın Hakları#1980
Nautilus · Support
3 / 8 / 25
66.7% KP
19,730
11.7% share
9,971g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
