Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 318 days ago
11 / 5 / 12
K / D / A
46.9%
Kill participation
764.4
Damage / min
11,290g
428.5 gold / min
19
11 placed · 2 cleared
159
6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatno chat#3169
Gnar · Top
0 / 6 / 3
10.3% KP
14,296
15.7% share
9,510g
200 CS · 7.6/m
Kenzi#KORAY
Rengar · Jungle
14 / 12 / 5
65.5% KP
28,154
30.8% share
12,832g
144 CS · 5.5/m
Pebbles#HON
Mel · Mid
7 / 9 / 3
34.5% KP
20,694
22.7% share
10,457g
170 CS · 6.5/m
Digidigidan#0007
Twitch · ADC
7 / 11 / 9
55.2% KP
16,194
17.7% share
9,261g
121 CS · 4.6/m
Portgas D Ace#2609
Nautilus · Support
1 / 11 / 18
65.5% KP
11,951
13.1% share
6,882g
14 CS · 0.5/m
Red side
Victory領域展開 死の領域#WIN
Mordekaiser · Top
10 / 2 / 5
30.6% KP
20,888
19.6% share
12,838g
201 CS · 7.6/m
IGRANDI#1202
Hecarim · Jungle
17 / 3 / 13
61.2% KP
32,663
30.7% share
15,762g
218 CS · 8.3/m
Fang Yuan#333
LeBlanc · Mid
11 / 5 / 12
46.9% KP
20,143
18.9% share
11,290g
159 CS · 6/m
NATURA#KATZU
Kai'Sa · ADC
9 / 8 / 12
42.9% KP
23,904
22.5% share
11,542g
177 CS · 6.7/m
refulgent#2774
Braum · Support
2 / 11 / 25
55.1% KP
8,797
8.3% share
8,490g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
