Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 318 days ago
13 / 9 / 7
K / D / A
60.6%
Kill participation
1,079.7
Damage / min
15,202g
424.8 gold / min
28
13 placed · 4 cleared
185
5.2 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRodman Dennis#4444
Zaahen · Top
12 / 3 / 12
48% KP
42,694
23.9% share
17,839g
237 CS · 6.6/m
stormstorm#TR100
Malphite · Jungle
12 / 6 / 13
50% KP
30,072
16.9% share
15,834g
189 CS · 5.3/m
Senbtny#1935
Ambessa · Mid
22 / 8 / 8
60% KP
62,147
34.8% share
21,090g
234 CS · 6.5/m
BABANIZ HAMILTON#Ester
Ezreal · ADC
4 / 7 / 14
36% KP
34,178
19.2% share
14,365g
241 CS · 6.7/m
joji#XDD
Karma · Support
0 / 9 / 25
50% KP
9,373
5.3% share
10,384g
23 CS · 0.6/m
Red side
Defeat3nes#TR01
Camille · Top
0 / 14 / 7
21.2% KP
24,951
15.7% share
12,882g
228 CS · 6.4/m
Tsurugi#2409
Talon · Jungle
12 / 12 / 6
54.5% KP
41,034
25.9% share
19,557g
252 CS · 7/m
Fang Yuan#333
Sylas · Mid
13 / 9 / 7
60.6% KP
38,637
24.4% share
15,202g
185 CS · 5.2/m
balfouri baboon#blue
Smolder · ADC
7 / 8 / 13
60.6% KP
46,071
29% share
16,886g
298 CS · 8.3/m
esru#esru
Milio · Support
1 / 7 / 19
60.6% KP
7,929
5% share
9,182g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
