Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 317 days ago
7 / 8 / 4
K / D / A
33.3%
Kill participation
1,037.1
Damage / min
13,109g
409.9 gold / min
21
14 placed · 0 cleared
203
6.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygods favorite#Rda
Camille · Top
11 / 9 / 14
67.6% KP
32,409
22.5% share
14,910g
171 CS · 5.3/m
mystique#xxxxx
Xin Zhao · Jungle
15 / 6 / 14
78.4% KP
46,556
32.3% share
17,856g
204 CS · 6.4/m
i love HIM#peki
Malzahar · Mid
2 / 8 / 12
37.8% KP
19,080
13.2% share
13,389g
249 CS · 7.8/m
Saduj#ASKİM
Caitlyn · ADC
8 / 7 / 14
59.5% KP
34,956
24.2% share
14,273g
219 CS · 6.8/m
Ashina#kurt
Nami · Support
1 / 3 / 25
70.3% KP
11,223
7.8% share
9,652g
18 CS · 0.6/m
Red side
DefeatKashimo#idil
Gwen · Top
10 / 12 / 8
54.5% KP
45,646
33% share
13,579g
173 CS · 5.4/m
Cingene41#GUNG
Aatrox · Jungle
10 / 9 / 5
45.5% KP
23,349
16.9% share
13,686g
227 CS · 7.1/m
Fang Yuan#333
Naafiri · Mid
7 / 8 / 4
33.3% KP
33,171
24% share
13,109g
203 CS · 6.3/m
Fallen Spartan#GOW
Tristana · ADC
5 / 4 / 7
36.4% KP
22,294
16.1% share
14,844g
260 CS · 8.1/m
esru#esru
Yuumi · Support
1 / 4 / 17
54.5% KP
13,695
9.9% share
9,087g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
