Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 317 days ago
19 / 6 / 2
K / D / A
67.7%
Kill participation
1,409.7
Damage / min
18,702g
520.9 gold / min
38
18 placed · 1 cleared
254
7.1 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMorgoth#7871
Maokai · Top
6 / 4 / 11
39.5% KP
62,634
33.2% share
15,242g
233 CS · 6.5/m
mystique#xxxxx
Hecarim · Jungle
12 / 4 / 15
62.8% KP
44,877
23.8% share
18,527g
295 CS · 8.2/m
rzx#097
Twisted Fate · Mid
5 / 14 / 5
23.3% KP
24,069
12.7% share
14,599g
214 CS · 6/m
Saduj#ASKİM
Samira · ADC
17 / 4 / 7
55.8% KP
42,893
22.7% share
21,301g
283 CS · 7.9/m
Ashina#kurt
Leona · Support
3 / 5 / 23
60.5% KP
14,364
7.6% share
12,355g
39 CS · 1.1/m
Red side
DefeatRodman Dennis#4444
Zaahen · Top
4 / 9 / 3
22.6% KP
38,724
21.5% share
15,976g
301 CS · 8.4/m
EMOLOGY#0707
Lillia · Jungle
2 / 11 / 14
51.6% KP
41,737
23.1% share
13,087g
216 CS · 6/m
Fang Yuan#333
Naafiri · Mid
19 / 6 / 2
67.7% KP
50,609
28.1% share
18,702g
254 CS · 7.1/m
Rockstar Zühtü#Diana
Miss Fortune · ADC
4 / 9 / 13
54.8% KP
30,945
17.2% share
15,383g
237 CS · 6.6/m
Guatex#TR1
Zilean · Support
2 / 8 / 14
51.6% KP
18,383
10.2% share
8,845g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
