Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 316 days ago
4 / 7 / 4
K / D / A
36.4%
Kill participation
530
Damage / min
10,831g
412.1 gold / min
15
4 placed · 4 cleared
189
7.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJelibon ŞoV#TR1
Garen · Top
1 / 11 / 3
18.2% KP
12,202
14.4% share
9,195g
166 CS · 6.3/m
KadeLya#Dark
Zed · Jungle
5 / 8 / 5
45.5% KP
14,636
17.3% share
11,951g
204 CS · 7.8/m
Fang Yuan#333
Ekko · Mid
4 / 7 / 4
36.4% KP
13,931
16.5% share
10,831g
189 CS · 7.2/m
SultanıİklimiRum#1396
Kai'Sa · ADC
8 / 4 / 6
63.6% KP
21,129
25% share
13,772g
236 CS · 9/m
coldest#chaos
Vel'Koz · Support
4 / 4 / 9
59.1% KP
22,674
26.8% share
8,398g
31 CS · 1.2/m
Red side
Victoryejderhasavasci#0315
Jax · Top
10 / 2 / 0
30.3% KP
15,821
17.9% share
11,066g
187 CS · 7.1/m
Raito#turk
Master Yi · Jungle
17 / 7 / 4
63.6% KP
35,479
40.2% share
15,115g
165 CS · 6.3/m
marco asensio#000
Akali · Mid
3 / 3 / 2
15.2% KP
16,270
18.4% share
10,619g
207 CS · 7.9/m
Hot Boy RRashen#G2Fan
Aphelios · ADC
3 / 5 / 5
24.2% KP
14,632
16.6% share
9,876g
174 CS · 6.6/m
NAMAZ KIL #TR1
Janna · Support
0 / 5 / 15
45.5% KP
5,985
6.8% share
8,110g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
