Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 316 days ago
13 / 2 / 6
K / D / A
40.4%
Kill participation
1,190.2
Damage / min
13,835g
618.6 gold / min
12
10 placed · 0 cleared
174
7.8 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUrartulu#5368
Sett · Top
14 / 4 / 5
40.4% KP
29,816
33.1% share
12,918g
146 CS · 6.5/m
IGRANDI#1202
Hecarim · Jungle
12 / 1 / 4
34% KP
8,814
9.8% share
11,624g
187 CS · 8.4/m
Fang Yuan#333
Ekko · Mid
13 / 2 / 6
40.4% KP
26,620
29.5% share
13,835g
174 CS · 7.8/m
Phesya#TR1
Yunara · ADC
3 / 7 / 14
36.2% KP
15,199
16.9% share
8,867g
141 CS · 6.3/m
Dandy#505
Thresh · Support
5 / 5 / 24
61.7% KP
9,690
10.8% share
8,796g
25 CS · 1.1/m
Red side
Defeatelonda dans#q77
Riven · Top
1 / 11 / 6
36.8% KP
11,200
14.6% share
6,474g
107 CS · 4.8/m
minet4#TR1
Diana · Jungle
6 / 8 / 5
57.9% KP
22,344
29.1% share
9,605g
135 CS · 6/m
Raito#turk
Malzahar · Mid
3 / 7 / 6
47.4% KP
12,655
16.5% share
8,165g
155 CS · 6.9/m
SOLID#3313
Lucian · ADC
8 / 10 / 3
57.9% KP
22,251
28.9% share
9,870g
143 CS · 6.4/m
CoreOfire#TR1
Rell · Support
1 / 11 / 9
52.6% KP
8,441
11% share
5,799g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
