Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 314 days ago
12 / 6 / 7
K / D / A
65.5%
Kill participation
956.3
Damage / min
14,976g
475.7 gold / min
21
3 placed · 3 cleared
217
6.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorydelikS1K3N#3162
Akali · Top
6 / 5 / 4
28.6% KP
24,885
18.5% share
12,791g
195 CS · 6.2/m
karıncayiyen31#3131
Qiyana · Jungle
5 / 5 / 10
42.9% KP
15,091
11.2% share
13,634g
241 CS · 7.7/m
Mani Katti#katti
Kassadin · Mid
7 / 9 / 13
57.1% KP
25,744
19.1% share
13,069g
176 CS · 5.6/m
Benimaru#Ülke
Smolder · ADC
14 / 6 / 11
71.4% KP
59,141
43.9% share
17,411g
257 CS · 8.2/m
Ladyboy Ahmet#1903
Nami · Support
3 / 4 / 25
80% KP
9,899
7.3% share
10,764g
24 CS · 0.8/m
Red side
DefeatSuluErik#333
Ornn · Top
3 / 4 / 6
31% KP
18,693
17.9% share
11,365g
193 CS · 6.1/m
Fang Yuan#333
Vi · Jungle
12 / 6 / 7
65.5% KP
30,108
28.8% share
14,976g
217 CS · 6.9/m
Elneis#Tr35
Taliyah · Mid
4 / 11 / 7
37.9% KP
28,325
27.1% share
11,598g
197 CS · 6.3/m
Phesya#TR1
Kai'Sa · ADC
6 / 9 / 5
37.9% KP
18,862
18% share
11,517g
216 CS · 6.9/m
Suflör#2105
Thresh · Support
4 / 5 / 14
62.1% KP
8,669
8.3% share
8,843g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
