Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 314 days ago
16 / 5 / 8
K / D / A
66.7%
Kill participation
1,478.2
Damage / min
16,281g
557.6 gold / min
25
10 placed · 7 cleared
219
7.5 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLuiz#DOMAL
Aatrox · Top
7 / 12 / 4
30.6% KP
20,245
17.8% share
10,943g
158 CS · 5.4/m
Kaelthor#1907
Qiyana · Jungle
10 / 8 / 9
52.8% KP
26,722
23.5% share
14,075g
173 CS · 5.9/m
NACIYEMM#TR1
Malzahar · Mid
9 / 3 / 6
41.7% KP
32,061
28.2% share
13,390g
279 CS · 9.6/m
değiştim#00000
Corki · ADC
8 / 8 / 9
47.2% KP
24,607
21.7% share
11,459g
173 CS · 5.9/m
reßpected#TR1
Milio · Support
2 / 5 / 23
69.4% KP
9,889
8.7% share
8,289g
16 CS · 0.5/m
Red side
VictoryStnbl#TR1
Yasuo · Top
8 / 6 / 9
47.2% KP
26,248
19% share
14,447g
226 CS · 7.7/m
devilish#1000
Diana · Jungle
10 / 7 / 13
63.9% KP
37,281
27% share
14,727g
210 CS · 7.2/m
Bilbo baggins#TR31
Galio · Mid
0 / 9 / 12
33.3% KP
14,830
10.7% share
9,915g
185 CS · 6.3/m
Fang Yuan#333
Lucian · ADC
16 / 5 / 8
66.7% KP
43,163
31.3% share
16,281g
219 CS · 7.5/m
SasukEnes#003
Nami · Support
2 / 10 / 24
72.2% KP
16,495
12% share
9,404g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
