Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 312 days ago
13 / 1 / 10
K / D / A
59%
Kill participation
1,121.7
Damage / min
10,107g
503.7 gold / min
11
1 placed · 0 cleared
150
7.5 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryle seul châssê#5353
Darius · Top
3 / 4 / 4
17.9% KP
14,482
16.9% share
8,181g
146 CS · 7.3/m
Fang Yuan#333
Sylas · Jungle
13 / 1 / 10
59% KP
22,509
26.2% share
10,107g
150 CS · 7.5/m
hells kitchen 1#TR1
Lux · Mid
15 / 0 / 14
74.4% KP
26,080
30.4% share
11,412g
171 CS · 8.5/m
Çanyunpicu#TR1
Caitlyn · ADC
7 / 1 / 10
43.6% KP
17,210
20.1% share
12,035g
157 CS · 7.8/m
Suflör#2105
Thresh · Support
1 / 1 / 19
51.3% KP
5,488
6.4% share
6,063g
19 CS · 0.9/m
Red side
Defeatdnbfvkwqjefg#1900
K'Sante · Top
2 / 6 / 0
28.6% KP
12,595
31.6% share
6,632g
135 CS · 6.7/m
VahşiTezayak#11285
Fiddlesticks · Jungle
0 / 11 / 1
14.3% KP
4,374
11% share
5,287g
88 CS · 4.4/m
KICK MrTigress#GGWP
Anivia · Mid
2 / 9 / 1
42.9% KP
6,993
17.5% share
6,143g
85 CS · 4.2/m
Memur 1#GMO
Lucian · ADC
2 / 6 / 0
28.6% KP
6,933
17.4% share
7,061g
133 CS · 6.6/m
manifest hilal#111
Mel · Support
1 / 7 / 0
14.3% KP
9,009
22.6% share
5,026g
47 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
