Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 311 days ago
13 / 6 / 9
K / D / A
55%
Kill participation
990.7
Damage / min
13,335g
494.8 gold / min
77
34 placed · 7 cleared
37
1.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEnesiDomalttım#nodih
Irelia · Top
6 / 7 / 6
30% KP
22,627
20% share
14,912g
224 CS · 8.3/m
vizviz#s8n
Qiyana · Jungle
9 / 9 / 9
45% KP
23,055
20.4% share
13,944g
180 CS · 6.7/m
Sakin#WOW
Kassadin · Mid
10 / 9 / 9
47.5% KP
30,333
26.9% share
14,678g
167 CS · 6.2/m
aUUr8bMDKZWcPGoC#123
Twitch · ADC
2 / 11 / 3
12.5% KP
10,195
9% share
8,975g
152 CS · 5.6/m
Fang Yuan#333
Elise · Support
13 / 6 / 9
55% KP
26,700
23.6% share
13,335g
37 CS · 1.4/m
Red side
DefeatCharlie#P4P
Twisted Fate · Top
8 / 6 / 8
38.1% KP
14,161
12.4% share
11,876g
178 CS · 6.6/m
JUNGKINGDOM#WWWWW
Hecarim · Jungle
6 / 8 / 12
42.9% KP
18,928
16.6% share
11,412g
182 CS · 6.8/m
sasalele#0607
Zed · Mid
6 / 11 / 10
38.1% KP
27,955
24.5% share
9,177g
148 CS · 5.5/m
ryangosling#night
Varus · ADC
16 / 4 / 10
61.9% KP
32,219
28.2% share
14,640g
168 CS · 6.2/m
Ðiø Ðella Førest#TR1
Sylas · Support
6 / 11 / 17
54.8% KP
20,854
18.3% share
9,193g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
