Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 311 days ago
7 / 2 / 5
K / D / A
32.4%
Kill participation
686
Damage / min
9,911g
495.6 gold / min
11
4 placed · 2 cleared
153
7.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytrue dmg#TR1
Camille · Top
5 / 3 / 3
21.6% KP
11,953
18% share
7,561g
93 CS · 4.7/m
Guilty Pleasure#XXX
Master Yi · Jungle
18 / 3 / 4
59.5% KP
20,712
31.1% share
13,115g
174 CS · 8.7/m
Fang Yuan#333
Ekko · Mid
7 / 2 / 5
32.4% KP
13,719
20.6% share
9,911g
153 CS · 7.7/m
Kureoo#TR1
Tristana · ADC
5 / 1 / 9
37.8% KP
13,618
20.5% share
9,849g
173 CS · 8.7/m
MGO Swindler#TR1
Braum · Support
2 / 3 / 15
45.9% KP
6,522
9.8% share
6,636g
26 CS · 1.3/m
Red side
DefeatZEYNEL KRAL#3431
Malzahar · Top
3 / 9 / 0
25% KP
14,745
26.4% share
7,131g
135 CS · 6.8/m
Eligos#TR1
Xin Zhao · Jungle
4 / 9 / 4
66.7% KP
9,633
17.3% share
7,687g
99 CS · 5/m
odium#numen
Mel · Mid
3 / 8 / 1
33.3% KP
11,167
20% share
7,925g
121 CS · 6.1/m
marløwe#6666
Aphelios · ADC
2 / 6 / 4
50% KP
13,559
24.3% share
7,144g
153 CS · 7.7/m
Godlewsky#TR1
Thresh · Support
0 / 5 / 7
58.3% KP
6,711
12% share
4,942g
28 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
