Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 310 days ago
3 / 8 / 3
K / D / A
26.1%
Kill participation
652.6
Damage / min
10,725g
398.7 gold / min
15
10 placed · 2 cleared
190
7.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFang Yuan#333
Zaahen · Top
3 / 8 / 3
26.1% KP
17,554
24.3% share
10,725g
190 CS · 7.1/m
IronTurkish#5467
Jarvan IV · Jungle
0 / 10 / 11
47.8% KP
7,244
10% share
8,227g
124 CS · 4.6/m
öyleymiş#tmmm
Katarina · Mid
7 / 11 / 5
52.2% KP
21,817
30.2% share
11,098g
160 CS · 5.9/m
redrum1#miço
Varus · ADC
10 / 7 / 1
47.8% KP
15,595
21.6% share
11,931g
166 CS · 6.2/m
Mârlnor#CG1
Lux · Support
3 / 8 / 8
47.8% KP
10,065
13.9% share
8,184g
76 CS · 2.8/m
Red side
VictoryWnnqles#TR2
Volibear · Top
5 / 5 / 3
18.2% KP
22,117
21.8% share
12,407g
221 CS · 8.2/m
nerag sirab#cn1
Talon · Jungle
13 / 2 / 9
50% KP
29,213
28.7% share
17,803g
264 CS · 9.8/m
k mid1#11111
LeBlanc · Mid
16 / 4 / 5
47.7% KP
28,091
27.6% share
13,934g
174 CS · 6.5/m
Arfoct#5808
Yunara · ADC
8 / 7 / 4
27.3% KP
14,217
14% share
13,926g
229 CS · 8.5/m
Micinlerim#00123
Pyke · Support
2 / 5 / 11
29.5% KP
8,039
7.9% share
9,184g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
