Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 310 days ago
8 / 4 / 3
K / D / A
28.9%
Kill participation
850.2
Damage / min
15,341g
564.4 gold / min
17
10 placed · 2 cleared
249
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrenses Mamy メ#666
Yorick · Top
0 / 8 / 2
14.3% KP
17,203
23.3% share
8,888g
210 CS · 7.7/m
roxrite#alwys
Lee Sin · Jungle
4 / 5 / 3
50% KP
9,089
12.3% share
9,525g
155 CS · 5.7/m
Meşakkatsiz#kekw
Diana · Mid
3 / 9 / 1
28.6% KP
16,289
22.1% share
10,147g
159 CS · 5.8/m
öyleymiş#tmmm
Miss Fortune · ADC
5 / 8 / 4
64.3% KP
25,872
35% share
11,912g
204 CS · 7.5/m
Liana#1807
Nami · Support
2 / 8 / 7
64.3% KP
5,418
7.3% share
6,680g
13 CS · 0.5/m
Red side
VictoryFang Yuan#333
Zaahen · Top
8 / 4 / 3
28.9% KP
23,111
24.3% share
15,341g
249 CS · 9.2/m
winnerclubs#TR1
Jarvan IV · Jungle
6 / 0 / 14
52.6% KP
18,704
19.7% share
13,247g
221 CS · 8.1/m
k mid1#11111
LeBlanc · Mid
15 / 3 / 4
50% KP
30,937
32.6% share
13,541g
175 CS · 6.4/m
wroum#1010
Yunara · ADC
7 / 6 / 7
36.8% KP
16,700
17.6% share
12,640g
200 CS · 7.4/m
Yinty#TR1
Lulu · Support
2 / 1 / 18
52.6% KP
5,537
5.8% share
8,269g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
