Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 309 days ago
1 / 7 / 4
K / D / A
20.8%
Kill participation
482.3
Damage / min
10,541g
362.2 gold / min
22
10 placed · 3 cleared
204
7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFang Yuan#333
Zaahen · Top
1 / 7 / 4
20.8% KP
14,035
16.9% share
10,541g
204 CS · 7/m
ivern99#TR1
Fiddlesticks · Jungle
4 / 4 / 9
54.2% KP
15,702
18.9% share
9,629g
158 CS · 5.4/m
FranzzÖ#0910
Ahri · Mid
4 / 5 / 5
37.5% KP
18,518
22.3% share
10,799g
212 CS · 7.3/m
old but gold#007
Miss Fortune · ADC
14 / 4 / 3
70.8% KP
26,380
31.7% share
14,575g
202 CS · 6.9/m
megalomania#1 9
Rakan · Support
1 / 5 / 20
87.5% KP
8,493
10.2% share
8,217g
20 CS · 0.7/m
Red side
VictoryMrNowan#BABY
Gnar · Top
4 / 3 / 7
44% KP
26,815
25.8% share
13,073g
217 CS · 7.5/m
LIEBEISTFURALLE#313
Lee Sin · Jungle
8 / 4 / 6
56% KP
13,208
12.7% share
13,373g
212 CS · 7.3/m
Rxiaer#011
Viktor · Mid
7 / 5 / 11
72% KP
29,095
28% share
13,585g
215 CS · 7.4/m
Gehrman Sparrow#483
Lucian · ADC
5 / 6 / 8
52% KP
26,269
25.2% share
14,634g
279 CS · 9.6/m
nicole#十十十
Sona · Support
1 / 6 / 12
52% KP
8,658
8.3% share
8,290g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
