Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 307 days ago
7 / 4 / 13
K / D / A
55.6%
Kill participation
1,082.2
Damage / min
15,033g
442.4 gold / min
23
12 placed · 2 cleared
252
7.4 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever stress#00666
Irelia · Top
8 / 12 / 10
52.9% KP
25,573
17.6% share
14,827g
222 CS · 6.5/m
manisalı#yasin
Qiyana · Jungle
9 / 6 / 9
52.9% KP
22,159
15.2% share
15,165g
251 CS · 7.4/m
EX7#3783
Orianna · Mid
7 / 6 / 13
58.8% KP
35,033
24.1% share
13,883g
243 CS · 7.2/m
marcel proust#001
Swain · ADC
7 / 6 / 21
82.4% KP
43,829
30.1% share
14,597g
243 CS · 7.2/m
star#tr122
Sona · Support
3 / 6 / 23
76.5% KP
18,973
13% share
9,673g
37 CS · 1.1/m
Red side
VictoryFang Yuan#333
Malphite · Top
7 / 4 / 13
55.6% KP
36,776
24.9% share
15,033g
252 CS · 7.4/m
Frauxx#TR41
Wukong · Jungle
6 / 9 / 14
55.6% KP
30,300
20.5% share
13,835g
216 CS · 6.4/m
Squeez#ece
Mel · Mid
14 / 4 / 9
63.9% KP
39,327
26.6% share
16,762g
254 CS · 7.5/m
Johnny Joestar#TR2
Caitlyn · ADC
8 / 9 / 11
52.8% KP
27,958
18.9% share
14,452g
212 CS · 6.2/m
young lust#666
Nami · Support
1 / 8 / 21
61.1% KP
13,465
9.1% share
9,123g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
