Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 306 days ago
12 / 11 / 2
K / D / A
33.3%
Kill participation
1,230.6
Damage / min
20,761g
591.8 gold / min
31
13 placed · 5 cleared
250
7.1 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
4
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFang Yuan#333
Gwen · Top
12 / 11 / 2
33.3% KP
43,174
26.5% share
20,761g
250 CS · 7.1/m
Winston#Junga
Rengar · Jungle
11 / 14 / 4
35.7% KP
29,465
18.1% share
14,567g
190 CS · 5.4/m
NGYALAUNZK#EUW
Azir · Mid
3 / 14 / 4
16.7% KP
21,586
13.3% share
12,152g
203 CS · 5.8/m
Scorth#2906
Zeri · ADC
16 / 7 / 3
45.2% KP
61,584
37.9% share
21,011g
313 CS · 8.9/m
Kangal Döven#00000
Rakan · Support
0 / 10 / 18
42.9% KP
6,820
4.2% share
9,796g
25 CS · 0.7/m
Red side
VictoryMrNowan#BABY
Gnar · Top
11 / 7 / 11
39.3% KP
31,319
19% share
17,306g
250 CS · 7.1/m
Öykie#Lady
Kindred · Jungle
27 / 5 / 9
64.3% KP
50,085
30.4% share
23,328g
291 CS · 8.3/m
Şampiyonluk 1#XGRAG
Xerath · Mid
4 / 11 / 19
41.1% KP
28,767
17.4% share
13,285g
206 CS · 5.9/m
mentally sick#TR7
Miss Fortune · ADC
8 / 9 / 10
32.1% KP
31,146
18.9% share
17,654g
282 CS · 8/m
bard212#kimse
Bard · Support
6 / 10 / 30
64.3% KP
23,645
14.3% share
12,761g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
