Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 301 days ago
8 / 2 / 4
K / D / A
33.3%
Kill participation
905.4
Damage / min
15,792g
563 gold / min
15
7 placed · 1 cleared
221
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFang Yuan#333
Gwen · Top
8 / 2 / 4
33.3% KP
25,397
22.3% share
15,792g
221 CS · 7.9/m
sigarayıbıraktım#0001
Talon · Jungle
16 / 6 / 3
52.8% KP
28,824
25.3% share
14,734g
221 CS · 7.9/m
Kemosahbe#TR1
Anivia · Mid
2 / 5 / 9
30.6% KP
24,346
21.4% share
11,222g
189 CS · 6.7/m
Völlig losgelöst#lost
Jhin · ADC
9 / 6 / 10
52.8% KP
24,692
21.7% share
14,041g
196 CS · 7/m
ClickYou#0001
Karma · Support
1 / 6 / 15
44.4% KP
10,613
9.3% share
8,181g
34 CS · 1.2/m
Red side
DefeatKAL EL#6422
Sett · Top
6 / 7 / 2
33.3% KP
27,171
29.6% share
12,277g
188 CS · 6.7/m
oevladi123#godly
Viego · Jungle
3 / 9 / 8
45.8% KP
14,120
15.4% share
9,561g
158 CS · 5.6/m
floor jansen#floor
Zoe · Mid
8 / 5 / 7
62.5% KP
28,647
31.2% share
13,078g
187 CS · 6.7/m
ÜüÜüÜü#213
Caitlyn · ADC
6 / 6 / 5
45.8% KP
14,790
16.1% share
11,406g
206 CS · 7.3/m
StevenBerke#StvnB
Nami · Support
1 / 9 / 12
54.2% KP
7,042
7.7% share
7,363g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
