Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 301 days ago
20 / 11 / 4
K / D / A
68.6%
Kill participation
1,482.6
Damage / min
17,830g
556.9 gold / min
20
13 placed · 1 cleared
126
3.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTann#5757
Sion · Top
6 / 3 / 15
42.9% KP
32,832
21.7% share
17,562g
240 CS · 7.5/m
öyle biri işte#1999
Graves · Jungle
6 / 7 / 6
24.5% KP
20,298
13.4% share
13,513g
226 CS · 7.1/m
Raayk#ZED
Zed · Mid
18 / 6 / 7
51% KP
47,024
31% share
16,452g
152 CS · 4.7/m
MEŞAKKATSİZ#0209
Jhin · ADC
13 / 9 / 10
46.9% KP
28,401
18.7% share
16,394g
217 CS · 6.8/m
Eilish#Doll
Mel · Support
6 / 10 / 10
32.7% KP
23,075
15.2% share
10,904g
55 CS · 1.7/m
Red side
DefeatSelf Control#TR2
Vladimir · Top
4 / 9 / 4
22.9% KP
29,429
20.4% share
10,470g
163 CS · 5.1/m
Marek Cemšik#5959
Karthus · Jungle
5 / 15 / 9
40% KP
38,492
26.7% share
14,104g
258 CS · 8.1/m
Fang Yuan#333
Naafiri · Mid
20 / 11 / 4
68.6% KP
47,468
32.9% share
17,830g
126 CS · 3.9/m
noxcho#733
Jinx · ADC
4 / 8 / 3
20% KP
20,078
13.9% share
13,198g
238 CS · 7.4/m
x9qwemoasdy73z#733
Lulu · Support
2 / 6 / 17
54.3% KP
8,807
6.1% share
9,824g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
