Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 297 days ago
14 / 9 / 11
K / D / A
69.4%
Kill participation
1,514.7
Damage / min
20,446g
602.2 gold / min
30
5 placed · 8 cleared
211
6.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRobs Roger#Robs
K'Sante · Top
2 / 10 / 12
38.9% KP
29,936
18.9% share
11,457g
184 CS · 5.4/m
Fang Yuan#333
Jayce · Jungle
14 / 9 / 11
69.4% KP
51,425
32.5% share
20,446g
211 CS · 6.2/m
Regulus#GOD
Orianna · Mid
6 / 8 / 11
47.2% KP
28,244
17.9% share
13,146g
188 CS · 5.5/m
Tekir#Kedy
Xayah · ADC
12 / 7 / 5
47.2% KP
40,190
25.4% share
19,330g
347 CS · 10.2/m
GDK#ILKE
Lulu · Support
2 / 6 / 19
58.3% KP
8,211
5.2% share
10,069g
17 CS · 0.5/m
Red side
DefeatWeakside Kingdom#TR2
Fiora · Top
6 / 3 / 8
35% KP
26,809
20.2% share
15,492g
253 CS · 7.5/m
Gs İcardi#TR1
Viego · Jungle
21 / 8 / 7
70% KP
42,406
32% share
18,528g
219 CS · 6.5/m
u88#TR1
Xerath · Mid
5 / 11 / 6
27.5% KP
28,478
21.5% share
13,447g
244 CS · 7.2/m
taşıyamıyom#5252
Kai'Sa · ADC
8 / 8 / 8
40% KP
26,777
20.2% share
14,293g
236 CS · 7/m
protix#1337
Milio · Support
0 / 6 / 20
50% KP
8,022
6.1% share
8,977g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
