Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 297 days ago
14 / 6 / 9
K / D / A
56.1%
Kill participation
1,390.9
Damage / min
15,051g
497.8 gold / min
21
8 placed · 2 cleared
236
7.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKUTLU#2626
Quinn · Top
2 / 11 / 9
30.6% KP
16,432
13.8% share
11,443g
173 CS · 5.7/m
egirls stay away#TR1
Lillia · Jungle
16 / 4 / 12
77.8% KP
44,146
37% share
18,934g
253 CS · 8.4/m
you are expert#5760
Yone · Mid
5 / 9 / 9
38.9% KP
18,536
15.5% share
10,941g
156 CS · 5.2/m
Schwarz#1616
Tristana · ADC
8 / 5 / 7
41.7% KP
20,830
17.5% share
15,332g
207 CS · 6.8/m
Weakside Kingdom#TR2
Pantheon · Support
5 / 12 / 13
50% KP
19,393
16.3% share
10,154g
38 CS · 1.3/m
Red side
Defeatbeyaz monster#ULTRA
Garen · Top
7 / 7 / 4
26.8% KP
19,958
15.4% share
11,326g
197 CS · 6.5/m
Psychoferrett#TR1
Ambessa · Jungle
10 / 8 / 12
53.7% KP
34,636
26.6% share
12,792g
166 CS · 5.5/m
Fang Yuan#333
Orianna · Mid
14 / 6 / 9
56.1% KP
42,051
32.3% share
15,051g
236 CS · 7.8/m
13hourstililand7#137
Caitlyn · ADC
9 / 8 / 8
41.5% KP
19,411
14.9% share
11,821g
199 CS · 6.6/m
Ceku312#000
Nami · Support
1 / 7 / 25
63.4% KP
13,950
10.7% share
8,812g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
