Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 291 days ago
13 / 5 / 1
K / D / A
73.7%
Kill participation
903.7
Damage / min
12,091g
614.3 gold / min
7
2 placed · 1 cleared
144
7.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatp e a c e#taakk
Qiyana · Mid
1 / 6 / 3
21.1% KP
9,469
17.8% share
7,058g
155 CS · 7.9/m
Fang Yuan#333
Jayce · Jungle
13 / 5 / 1
73.7% KP
17,787
33.4% share
12,091g
144 CS · 7.3/m
use ur illusion#trick
Akali · Top
2 / 4 / 0
10.5% KP
10,326
19.4% share
7,745g
153 CS · 7.8/m
Infier#0206
Varus · ADC
2 / 7 / 4
31.6% KP
11,316
21.3% share
6,046g
113 CS · 5.7/m
esru#esru
Yuumi · Support
1 / 4 / 9
52.6% KP
4,317
8.1% share
5,204g
16 CS · 0.8/m
Red side
Victorywinnerclubs#win
Malphite · Top
1 / 3 / 3
15.4% KP
8,926
15.7% share
6,608g
119 CS · 6/m
The Bulanık#FENER
Kayn · Jungle
7 / 2 / 3
38.5% KP
10,534
18.5% share
9,859g
154 CS · 7.8/m
zorbadırgüzellik#11111
Zed · Mid
8 / 2 / 0
30.8% KP
15,132
26.6% share
8,914g
164 CS · 8.3/m
EnEs#Rai
Vayne · ADC
9 / 7 / 4
50% KP
17,035
30% share
10,070g
146 CS · 7.4/m
rai#EnEs
Lulu · Support
1 / 6 / 11
46.2% KP
5,182
9.1% share
5,999g
27 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
