Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 290 days ago
17 / 5 / 10
K / D / A
50.9%
Kill participation
1,187.7
Damage / min
13,843g
462.7 gold / min
73
40 placed · 6 cleared
43
1.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJiitem Mensubu#idlib
Yone · Top
6 / 10 / 5
29.7% KP
18,888
20.1% share
13,990g
238 CS · 8/m
L1DER#SP99
Viego · Jungle
16 / 8 / 9
67.6% KP
26,126
27.7% share
16,598g
200 CS · 6.7/m
aKnifeInTheDark#LOTR
Elise · Mid
7 / 14 / 6
35.1% KP
23,143
24.6% share
12,128g
122 CS · 4.1/m
selfmade#531
Tristana · ADC
4 / 8 / 6
27% KP
17,163
18.2% share
13,107g
232 CS · 7.8/m
ptcm#0119
Seraphine · Support
4 / 13 / 11
40.5% KP
8,875
9.4% share
8,946g
32 CS · 1.1/m
Red side
Victory194743#jcx
Riven · Top
11 / 7 / 6
32.1% KP
30,607
21.5% share
16,014g
237 CS · 7.9/m
dxntcryifucan#0007
Qiyana · Jungle
5 / 10 / 13
34% KP
19,141
13.5% share
12,390g
172 CS · 5.7/m
Sakin#WOW
Lissandra · Mid
10 / 9 / 18
52.8% KP
31,126
21.9% share
13,582g
165 CS · 5.5/m
lawi#lwi
Kai'Sa · ADC
10 / 6 / 16
49.1% KP
25,835
18.2% share
15,564g
208 CS · 7/m
Fang Yuan#333
LeBlanc · Support
17 / 5 / 10
50.9% KP
35,532
25% share
13,843g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
