Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 289 days ago
6 / 3 / 13
K / D / A
51.4%
Kill participation
1,067.6
Damage / min
14,031g
547.7 gold / min
21
7 placed · 3 cleared
225
8.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÖnderflex#AŞKIM
Jax · Top
7 / 4 / 8
40.5% KP
16,965
19.6% share
10,937g
169 CS · 6.6/m
p e a c e#taakk
Qiyana · Jungle
5 / 2 / 8
35.1% KP
12,885
14.9% share
12,292g
218 CS · 8.5/m
Fang Yuan#333
Orianna · Mid
6 / 3 / 13
51.4% KP
27,349
31.6% share
14,031g
225 CS · 8.8/m
haisy#123
Miss Fortune · ADC
10 / 3 / 8
48.6% KP
19,819
22.9% share
14,005g
214 CS · 8.4/m
old but gold#007
Rell · Support
9 / 2 / 17
70.3% KP
9,569
11.1% share
9,765g
17 CS · 0.7/m
Red side
DefeatCyr#E2S
Malphite · Top
2 / 8 / 3
38.5% KP
13,334
22.1% share
7,859g
139 CS · 5.4/m
Kick Qorath#40312
Kha'Zix · Jungle
5 / 6 / 1
46.2% KP
11,713
19.4% share
10,982g
163 CS · 6.4/m
NO ROLE MODELZ#376
Ahri · Mid
2 / 6 / 4
46.2% KP
13,540
22.4% share
9,050g
170 CS · 6.6/m
i will cherish u#4GET十
Draven · ADC
4 / 10 / 0
30.8% KP
15,626
25.9% share
12,005g
215 CS · 8.4/m
Porgamal#101
Lulu · Support
0 / 7 / 5
38.5% KP
6,108
10.1% share
6,163g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
