Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 288 days ago
8 / 5 / 13
K / D / A
51.2%
Kill participation
912.1
Damage / min
11,107g
384.3 gold / min
82
36 placed · 9 cleared
43
1.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArvolet#0042
Naafiri · Top
10 / 4 / 6
59.3% KP
31,183
31.9% share
13,858g
237 CS · 8.2/m
Whip#111
Evelynn · Jungle
8 / 7 / 5
48.1% KP
20,755
21.2% share
11,278g
171 CS · 5.9/m
Radyona#idgaf
Akali · Mid
5 / 4 / 2
25.9% KP
18,980
19.4% share
10,762g
192 CS · 6.6/m
seoul city#014
Varus · ADC
3 / 14 / 7
37% KP
21,435
21.9% share
10,798g
183 CS · 6.3/m
over the moon#yyz
Nami · Support
1 / 12 / 10
40.7% KP
5,419
5.5% share
7,128g
29 CS · 1/m
Red side
Victorynovember#909
Kayle · Top
6 / 9 / 5
26.8% KP
11,896
11.3% share
11,535g
191 CS · 6.6/m
bleed well#666
Qiyana · Jungle
4 / 6 / 6
24.4% KP
9,635
9.1% share
11,211g
210 CS · 7.3/m
forty seven#47X
Kassadin · Mid
11 / 1 / 10
51.2% KP
32,075
30.4% share
14,209g
236 CS · 8.2/m
ğğğğğğğğğğğğğğğğ#üüüüü
Ezreal · ADC
12 / 6 / 9
51.2% KP
25,385
24.1% share
15,562g
212 CS · 7.3/m
Fang Yuan#333
LeBlanc · Support
8 / 5 / 13
51.2% KP
26,360
25% share
11,107g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
