Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 287 days ago
10 / 5 / 3
K / D / A
43.3%
Kill participation
1,055.4
Damage / min
10,800g
514.7 gold / min
20
7 placed · 1 cleared
131
6.2 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChallenger Bot#TR2
Garen · Mid
3 / 2 / 3
20% KP
5,494
8.6% share
9,562g
171 CS · 8.1/m
casual#ties
Bel'Veth · Jungle
6 / 0 / 6
40% KP
6,866
10.8% share
10,427g
166 CS · 7.9/m
Fang Yuan#333
Quinn · Top
10 / 5 / 3
43.3% KP
22,145
34.7% share
10,800g
131 CS · 6.2/m
Twitchtv L9Aral#2005z
Draven · ADC
7 / 7 / 5
40% KP
18,337
28.7% share
12,366g
176 CS · 8.4/m
ÇiftçiBob#lol
Brand · Support
4 / 0 / 7
36.7% KP
10,989
17.2% share
8,196g
39 CS · 1.9/m
Red side
Defeat194743#jcx
Riven · Top
4 / 9 / 0
28.6% KP
8,029
17.7% share
6,797g
89 CS · 4.2/m
Akûma Undomîell#QeQ
Sylas · Jungle
2 / 6 / 0
14.3% KP
3,264
7.2% share
6,972g
134 CS · 6.4/m
Rozzi#7777
Ahri · Mid
2 / 4 / 3
35.7% KP
15,354
33.8% share
7,253g
160 CS · 7.6/m
mean girl#365
Caitlyn · ADC
5 / 7 / 1
42.9% KP
13,815
30.4% share
8,771g
157 CS · 7.5/m
yui#01309
Karma · Support
1 / 4 / 6
50% KP
4,971
10.9% share
5,815g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
