Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 287 days ago
14 / 6 / 17
K / D / A
73.8%
Kill participation
1,166.5
Damage / min
17,871g
661.1 gold / min
20
3 placed · 3 cleared
232
8.6 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory蚕壽眠 叡吉 乱離惟 宇琉巫#00000
Vayne · Top
3 / 3 / 15
42.9% KP
14,199
14.1% share
11,242g
200 CS · 7.4/m
Fang Yuan#333
Jayce · Jungle
14 / 6 / 17
73.8% KP
31,535
31.2% share
17,871g
232 CS · 8.6/m
ZOR YARIŞIRLAR#1818
Sylas · Mid
15 / 1 / 10
59.5% KP
27,246
27% share
15,504g
240 CS · 8.9/m
Sakin#WOW
Syndra · ADC
7 / 6 / 9
38.1% KP
18,283
18.1% share
10,687g
168 CS · 6.2/m
C6R5 Ashe#LVL95
Poppy · Support
3 / 7 / 15
42.9% KP
9,678
9.6% share
8,028g
28 CS · 1/m
Red side
DefeatKisuke#1v9Qi
Qiyana · Top
6 / 8 / 2
34.8% KP
14,062
19.2% share
10,108g
169 CS · 6.3/m
JerryRaynor#3536
Hecarim · Jungle
1 / 10 / 8
39.1% KP
10,254
14% share
9,606g
180 CS · 6.7/m
Defkhan#xxx
Fizz · Mid
7 / 6 / 1
34.8% KP
13,152
18% share
12,585g
211 CS · 7.8/m
Entwine#loser
Sivir · ADC
9 / 10 / 3
52.2% KP
26,941
36.8% share
12,252g
218 CS · 8.1/m
Safa#4242
Yuumi · Support
0 / 8 / 14
60.9% KP
8,799
12% share
6,690g
4 CS · 0.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
