Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 287 days ago
9 / 7 / 13
K / D / A
56.4%
Kill participation
856.5
Damage / min
10,630g
394.2 gold / min
67
36 placed · 4 cleared
37
1.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatredLevis#redLv
Wukong · Top
5 / 9 / 3
29.6% KP
24,308
22.6% share
8,581g
144 CS · 5.3/m
JerryRaynor#3536
Viego · Jungle
6 / 10 / 5
40.7% KP
13,565
12.6% share
11,622g
178 CS · 6.6/m
300 bpm#clx17
Akshan · Mid
7 / 7 / 3
37% KP
22,959
21.3% share
11,226g
164 CS · 6.1/m
Katatonia#555
Zeri · ADC
8 / 8 / 7
55.6% KP
36,479
33.9% share
12,679g
221 CS · 8.2/m
AÇ YOLU DÖŞEMECİ#KING
Yuumi · Support
1 / 5 / 16
63% KP
10,239
9.5% share
7,663g
22 CS · 0.8/m
Red side
VictorySangre#Aeon
Zaahen · Top
13 / 4 / 8
53.8% KP
32,844
29.1% share
15,206g
206 CS · 7.6/m
DeadlyKickk#TR1
Zac · Jungle
5 / 2 / 18
59% KP
19,221
17% share
13,057g
218 CS · 8.1/m
Raayk#ZED
Viktor · Mid
9 / 5 / 6
38.5% KP
22,307
19.8% share
13,932g
195 CS · 7.2/m
Kuzey#clown
Twitch · ADC
3 / 9 / 15
46.2% KP
15,358
13.6% share
10,104g
141 CS · 5.2/m
Fang Yuan#333
LeBlanc · Support
9 / 7 / 13
56.4% KP
23,097
20.5% share
10,630g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
