Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 287 days ago
14 / 3 / 13
K / D / A
55.1%
Kill participation
1,489.1
Damage / min
16,196g
585 gold / min
26
15 placed · 0 cleared
207
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMorgoth#7871
Aurelion Sol · Top
5 / 11 / 2
26.9% KP
14,490
16.1% share
8,795g
133 CS · 4.8/m
Ruined King#Kıng
Viego · Jungle
3 / 13 / 8
42.3% KP
13,783
15.3% share
9,389g
120 CS · 4.3/m
Öykie#Lady
Lissandra · Mid
7 / 6 / 1
30.8% KP
18,387
20.4% share
12,600g
221 CS · 8/m
haisy#123
Miss Fortune · ADC
8 / 8 / 5
50% KP
29,626
32.9% share
13,958g
217 CS · 7.8/m
AtreuSeX#Again
Sett · Support
3 / 11 / 9
46.2% KP
13,689
15.2% share
8,097g
58 CS · 2.1/m
Red side
VictoryFang Yuan#333
Quinn · Top
14 / 3 / 13
55.1% KP
41,222
31.2% share
16,196g
207 CS · 7.5/m
Manifest Üyesi#HİLAL
Qiyana · Jungle
11 / 5 / 9
40.8% KP
20,249
15.3% share
13,846g
231 CS · 8.3/m
RÂMSEY#1410
Kassadin · Mid
8 / 6 / 4
24.5% KP
21,220
16.1% share
12,245g
191 CS · 6.9/m
pweill1#wildd
Varus · ADC
4 / 10 / 13
34.7% KP
21,185
16% share
11,978g
192 CS · 6.9/m
YAVERll#Shaco
Shaco · Support
12 / 2 / 10
44.9% KP
28,150
21.3% share
11,029g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
