Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 286 days ago
2 / 5 / 7
K / D / A
37.5%
Kill participation
928.7
Damage / min
12,177g
444.1 gold / min
25
2 placed · 7 cleared
220
8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryonlyfarms garen#g4w
Garen · Top
19 / 0 / 2
58.3% KP
51,885
46.8% share
19,437g
265 CS · 9.7/m
not rook#bombo
Lee Sin · Jungle
9 / 6 / 6
41.7% KP
15,240
13.8% share
11,659g
148 CS · 5.4/m
Low Nine#LW9
Orianna · Mid
0 / 5 / 9
25% KP
21,357
19.3% share
10,420g
201 CS · 7.3/m
Entwine#loser
Sivir · ADC
5 / 8 / 6
30.6% KP
15,122
13.6% share
11,423g
204 CS · 7.4/m
Holy Banana#0000
Soraka · Support
3 / 5 / 26
80.6% KP
7,192
6.5% share
10,473g
28 CS · 1/m
Red side
DefeatClay#Peony
Fiora · Top
2 / 8 / 1
12.5% KP
25,160
25.3% share
9,192g
199 CS · 7.3/m
Fang Yuan#333
Jayce · Jungle
2 / 5 / 7
37.5% KP
25,461
25.7% share
12,177g
220 CS · 8/m
kneel to deqy#001
Ahri · Mid
6 / 7 / 1
29.2% KP
18,494
18.6% share
9,894g
143 CS · 5.2/m
Psychoferrett#TR1
Kalista · ADC
7 / 6 / 6
54.2% KP
22,247
22.4% share
13,324g
220 CS · 8/m
13hourstililand7#137
Pyke · Support
7 / 10 / 5
50% KP
7,898
8% share
9,486g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
