Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 286 days ago
8 / 9 / 5
K / D / A
59.1%
Kill participation
973.3
Damage / min
14,586g
595.8 gold / min
10
7 placed · 1 cleared
200
8.2 CS / min
Objective control
0
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDefkhan#xxx
Varus · Top
6 / 4 / 2
16.7% KP
15,331
14.4% share
13,582g
224 CS · 9.1/m
schlimazel#111
Qiyana · Jungle
15 / 5 / 6
43.8% KP
27,929
26.2% share
13,921g
203 CS · 8.3/m
Alex Mercer#1v9
Kassadin · Mid
13 / 3 / 10
47.9% KP
35,564
33.4% share
13,730g
178 CS · 7.3/m
APO SEVEN#APOOO
Sivir · ADC
12 / 4 / 6
37.5% KP
20,507
19.2% share
12,484g
208 CS · 8.5/m
bebek piyasasi#7172
Rakan · Support
2 / 7 / 25
56.3% KP
7,270
6.8% share
8,469g
16 CS · 0.7/m
Red side
Defeatruskayn#ravis
Kayn · Top
2 / 10 / 3
22.7% KP
12,930
15.7% share
10,019g
156 CS · 6.4/m
Insomnia#531
Viego · Jungle
8 / 9 / 5
59.1% KP
17,785
21.6% share
11,906g
169 CS · 6.9/m
pixelated kisses#xox
Mel · Mid
3 / 7 / 4
31.8% KP
12,295
14.9% share
8,822g
168 CS · 6.9/m
Fang Yuan#333
Zeri · ADC
8 / 9 / 5
59.1% KP
23,830
28.9% share
14,586g
200 CS · 8.2/m
Area T Rex#0305
Xerath · Support
1 / 13 / 12
59.1% KP
15,592
18.9% share
8,115g
44 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
