Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 286 days ago
13 / 1 / 12
K / D / A
78.1%
Kill participation
1,502.7
Damage / min
13,913g
627.2 gold / min
18
8 placed · 4 cleared
189
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlex Mercer#1v9
Olaf · Top
9 / 4 / 4
68.4% KP
16,435
26.4% share
10,701g
138 CS · 6.2/m
ruskayn#ravis
Viego · Jungle
1 / 8 / 5
31.6% KP
5,628
9.1% share
7,387g
131 CS · 5.9/m
zab#TR1
Zoe · Mid
3 / 7 / 7
52.6% KP
17,590
28.3% share
8,501g
139 CS · 6.3/m
schlimazel#111
Mel · ADC
5 / 7 / 4
47.4% KP
19,209
30.9% share
9,014g
152 CS · 6.9/m
bebek piyasasi#7172
Rakan · Support
1 / 6 / 8
47.4% KP
3,279
5.3% share
5,715g
25 CS · 1.1/m
Red side
VictoryDefkhan#xxx
Varus · Top
4 / 7 / 3
21.9% KP
13,826
16.2% share
9,517g
164 CS · 7.4/m
APO SEVEN#APOOO
Jayce · Jungle
7 / 5 / 12
59.4% KP
18,728
21.9% share
11,715g
158 CS · 7.1/m
ŞAMPİYONLUK 1 #TR1
Poppy · Mid
6 / 4 / 11
53.1% KP
15,347
18% share
9,205g
130 CS · 5.9/m
Fang Yuan#333
Lucian · ADC
13 / 1 / 12
78.1% KP
33,335
39% share
13,913g
189 CS · 8.5/m
Shinya#666
Milio · Support
2 / 2 / 24
81.3% KP
4,184
4.9% share
7,611g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
