Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 286 days ago
4 / 6 / 14
K / D / A
45%
Kill participation
760.4
Damage / min
11,602g
533.4 gold / min
17
2 placed · 4 cleared
182
8.4 CS / min
Objective control
0
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyunik#00001
Aatrox · Top
9 / 4 / 7
40% KP
27,018
30% share
12,642g
205 CS · 9.4/m
Fang Yuan#333
Jayce · Jungle
4 / 6 / 14
45% KP
16,539
18.4% share
11,602g
182 CS · 8.4/m
Entwine#loser
Katarina · Mid
17 / 6 / 7
60% KP
29,139
32.4% share
12,912g
153 CS · 7/m
RayKon#Gosu
Tristana · ADC
7 / 4 / 2
22.5% KP
11,985
13.3% share
11,278g
153 CS · 7/m
hep değişiyorum#baki
Braum · Support
3 / 7 / 20
57.5% KP
5,317
5.9% share
7,916g
14 CS · 0.6/m
Red side
DefeatDefkhan#xxx
Bard · Top
3 / 11 / 12
55.6% KP
11,344
17% share
6,727g
71 CS · 3.3/m
heavenly#정현우
Briar · Jungle
12 / 9 / 2
51.9% KP
21,955
33% share
11,779g
116 CS · 5.3/m
Avalanche#TRdog
Azir · Mid
5 / 3 / 8
48.1% KP
17,267
25.9% share
9,788g
188 CS · 8.6/m
MuhakemeYeteneği#TR1
Kalista · ADC
6 / 10 / 5
40.7% KP
9,861
14.8% share
9,384g
129 CS · 5.9/m
Shinya#666
Lulu · Support
1 / 7 / 14
55.6% KP
6,176
9.3% share
6,017g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
