Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 286 days ago
14 / 7 / 11
K / D / A
55.6%
Kill participation
986.6
Damage / min
19,175g
527.8 gold / min
16
10 placed · 4 cleared
290
8 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat龍龍龍龍龍龍龍龍龍龍龍龍龍龍龍龍#CARL
Zaahen · Top
1 / 11 / 14
36.6% KP
16,449
12.2% share
11,336g
172 CS · 4.7/m
zwenix즈웨#sae
Talon · Jungle
17 / 6 / 11
68.3% KP
46,333
34.4% share
21,730g
304 CS · 8.4/m
zab#TR1
Mel · Mid
9 / 7 / 9
43.9% KP
20,335
15.1% share
16,146g
268 CS · 7.4/m
Rozzi#7777
Syndra · ADC
9 / 10 / 19
68.3% KP
31,300
23.3% share
17,953g
213 CS · 5.9/m
incorrect punk#TR1
Vel'Koz · Support
5 / 11 / 16
51.2% KP
20,091
14.9% share
12,256g
65 CS · 1.8/m
Red side
Victoryyunik#00001
Jax · Top
11 / 7 / 8
42.2% KP
31,036
25% share
19,329g
334 CS · 9.2/m
aspeghan#kdot
Fiddlesticks · Jungle
11 / 12 / 13
53.3% KP
27,770
22.4% share
14,859g
228 CS · 6.3/m
DÖLBESSA#fbgn
Ambessa · Mid
4 / 5 / 11
33.3% KP
16,698
13.5% share
14,974g
273 CS · 7.5/m
Fang Yuan#333
Yunara · ADC
14 / 7 / 11
55.6% KP
35,848
28.9% share
19,175g
290 CS · 8/m
haisy#123
Nautilus · Support
5 / 10 / 18
51.1% KP
12,758
10.3% share
10,610g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
