Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 203 days ago
1 / 4 / 4
K / D / A
45.5%
Kill participation
498.6
Damage / min
9,027g
400.6 gold / min
17
8 placed · 1 cleared
208
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJUNGKINGDOM#WWWWW
Irelia · Top
1 / 10 / 3
36.4% KP
9,803
18.6% share
7,332g
163 CS · 7.2/m
x1x#x1xx
Taliyah · Jungle
6 / 7 / 1
63.6% KP
11,029
20.9% share
10,596g
168 CS · 7.5/m
Fang Yuan#333
Azir · Mid
1 / 4 / 4
45.5% KP
11,236
21.3% share
9,027g
208 CS · 9.2/m
hadi be#171
Zeri · ADC
1 / 8 / 1
18.2% KP
10,610
20.1% share
8,842g
179 CS · 7.9/m
Catchie#TR1
Annie · Support
2 / 7 / 4
54.5% KP
10,159
19.2% share
6,790g
36 CS · 1.6/m
Red side
VictoryUnnendingDespair#TR1
Malphite · Top
11 / 0 / 4
41.7% KP
22,988
30.9% share
10,097g
164 CS · 7.3/m
OTOTEIST#TAG
Naafiri · Jungle
11 / 4 / 7
50% KP
17,604
23.6% share
11,590g
165 CS · 7.3/m
Musden#Rex
Lissandra · Mid
5 / 3 / 3
22.2% KP
9,877
13.3% share
9,407g
196 CS · 8.7/m
bebe rexha#1501
Hwei · ADC
8 / 3 / 9
47.2% KP
18,224
24.5% share
12,104g
183 CS · 8.1/m
space bound#739
Nami · Support
1 / 2 / 14
41.7% KP
5,753
7.7% share
6,844g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
