Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 203 days ago
7 / 2 / 6
K / D / A
37.1%
Kill participation
572
Damage / min
13,340g
541.5 gold / min
22
3 placed · 2 cleared
219
8.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnohutlupilav123#TR1
Gwen · Top
4 / 6 / 2
26.1% KP
14,251
20.5% share
10,730g
203 CS · 8.2/m
ad can carry#TR2
Graves · Jungle
2 / 6 / 9
47.8% KP
11,515
16.5% share
9,680g
174 CS · 7.1/m
supermanosman#1111
Lissandra · Mid
6 / 10 / 4
43.5% KP
16,073
23.1% share
9,883g
173 CS · 7/m
CreminaL#2444
Caitlyn · ADC
3 / 6 / 10
56.5% KP
10,522
15.1% share
9,911g
186 CS · 7.6/m
get back#808
Swain · Support
8 / 7 / 10
78.3% KP
17,291
24.8% share
9,956g
32 CS · 1.3/m
Red side
VictoryKAYINÇOŞTURAN#4141
Yone · Top
3 / 4 / 7
28.6% KP
20,619
21.6% share
11,623g
237 CS · 9.6/m
Fang Yuan#333
Ambessa · Jungle
7 / 2 / 6
37.1% KP
14,090
14.8% share
13,340g
219 CS · 8.9/m
Badflower#Bad
Orianna · Mid
7 / 4 / 5
34.3% KP
20,076
21% share
12,056g
225 CS · 9.1/m
china blaze#TR1
Samira · ADC
17 / 7 / 2
54.3% KP
31,817
33.3% share
16,381g
224 CS · 9.1/m
Thadéos#1845
Leona · Support
1 / 6 / 20
60% KP
8,886
9.3% share
9,305g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
