Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 177 days ago
23 / 4 / 8
K / D / A
72.1%
Kill participation
1,482.1
Damage / min
15,971g
694.4 gold / min
18
8 placed · 3 cleared
150
6.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMeta Karşıtı#TR1
Ornn · Top
3 / 5 / 12
34.9% KP
25,888
23.7% share
8,235g
122 CS · 5.3/m
Hasmım Yaşamaz#TRR
Diana · Jungle
9 / 5 / 5
32.6% KP
16,331
15% share
12,100g
181 CS · 7.9/m
eye for eye#011
Corki · Mid
7 / 6 / 9
37.2% KP
24,960
22.9% share
12,815g
184 CS · 8/m
Fuwa Aika#333
Katarina · ADC
23 / 4 / 8
72.1% KP
34,089
31.2% share
15,971g
150 CS · 6.5/m
Yeditepe Bitteri#S12
Lulu · Support
1 / 3 / 28
67.4% KP
7,923
7.3% share
8,351g
25 CS · 1.1/m
Red side
Defeatinanç#tan
Nasus · Top
2 / 4 / 9
47.8% KP
20,186
27.5% share
8,526g
168 CS · 7.3/m
Arista#2007
Lee Sin · Jungle
10 / 8 / 6
69.6% KP
19,202
26.1% share
12,055g
168 CS · 7.3/m
akishalar gelmis#kac
Galio · Mid
6 / 9 / 8
60.9% KP
15,551
21.2% share
10,501g
121 CS · 5.3/m
Rhioni1#TR1
Caitlyn · ADC
5 / 15 / 1
26.1% KP
15,217
20.7% share
9,816g
157 CS · 6.8/m
Mia Goth#ahwi
Milio · Support
0 / 7 / 7
30.4% KP
3,306
4.5% share
5,603g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
