Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 176 days ago
10 / 8 / 1
K / D / A
45.8%
Kill participation
1,087
Damage / min
15,511g
589 gold / min
20
7 placed · 2 cleared
230
8.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFuwa Aika#333
Jayce · Top
10 / 8 / 1
45.8% KP
28,624
34.2% share
15,511g
230 CS · 8.7/m
MUUUUUUUUUUUUUST#001
Hecarim · Jungle
10 / 12 / 5
62.5% KP
20,744
24.8% share
12,651g
182 CS · 6.9/m
kali#TR61
Syndra · Mid
1 / 8 / 5
25% KP
16,441
19.7% share
10,342g
200 CS · 7.6/m
Ellvia#333
Tristana · ADC
3 / 8 / 4
29.2% KP
12,780
15.3% share
10,690g
177 CS · 6.7/m
yulina#808
Yuumi · Support
0 / 7 / 10
41.7% KP
4,991
6% share
6,665g
14 CS · 0.5/m
Red side
VictoryDüt Düt Ambulans#112
Soraka · Top
0 / 6 / 20
46.5% KP
5,221
5.1% share
8,868g
139 CS · 5.3/m
SİBER ATLET#ROSE
Taliyah · Jungle
21 / 2 / 10
72.1% KP
38,337
37.5% share
18,430g
252 CS · 9.6/m
cosmodrones#ad1
Viktor · Mid
13 / 7 / 9
51.2% KP
25,708
25.2% share
13,864g
208 CS · 7.9/m
feyd#pale
Miss Fortune · ADC
2 / 5 / 9
25.6% KP
11,358
11.1% share
11,098g
179 CS · 6.8/m
dc gg kayn#rus
Pantheon · Support
7 / 4 / 13
46.5% KP
21,500
21.1% share
10,205g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
