Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 176 days ago
13 / 5 / 12
K / D / A
61%
Kill participation
1,213.1
Damage / min
17,091g
565.3 gold / min
31
4 placed · 5 cleared
249
8.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisuke#1v9Qi
Jayce · Top
14 / 7 / 8
53.7% KP
54,901
38.7% share
15,734g
252 CS · 8.3/m
Fuwa Aika#333
Viego · Jungle
13 / 5 / 12
61% KP
36,676
25.9% share
17,091g
249 CS · 8.2/m
Nowne#TR1
Yasuo · Mid
2 / 1 / 7
22% KP
17,376
12.3% share
13,611g
309 CS · 10.2/m
yuno#ad999
Kai'Sa · ADC
10 / 5 / 10
48.8% KP
22,657
16% share
16,079g
241 CS · 8/m
mecüc#dello
Thresh · Support
2 / 5 / 26
68.3% KP
10,211
7.2% share
9,877g
30 CS · 1/m
Red side
DefeatMikail#8147
Dr. Mundo · Top
3 / 11 / 2
21.7% KP
21,829
20.5% share
11,115g
230 CS · 7.6/m
meto#0212
Talon · Jungle
8 / 9 / 5
56.5% KP
18,497
17.4% share
15,448g
176 CS · 5.8/m
Glory#3402
Kog'Maw · Mid
4 / 2 / 8
52.2% KP
27,586
25.9% share
11,598g
241 CS · 8/m
xayahforfun#0000
Xayah · ADC
6 / 10 / 6
52.2% KP
21,901
20.6% share
12,481g
199 CS · 6.6/m
iLLeqaLFaTaL1Ty#TR1
Anivia · Support
2 / 9 / 9
47.8% KP
16,592
15.6% share
8,747g
62 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
