Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 176 days ago
22 / 9 / 10
K / D / A
68.1%
Kill participation
1,786.3
Damage / min
20,004g
727 gold / min
21
11 placed · 2 cleared
159
5.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichonne#666
Ryze · Top
5 / 8 / 3
17% KP
18,612
15.1% share
11,380g
202 CS · 7.3/m
P0MPALAMASYON#GUA
Ambessa · Jungle
10 / 5 / 7
36.2% KP
23,634
19.1% share
14,703g
247 CS · 9/m
Fabulous Archeva#ARCH
Irelia · Mid
6 / 12 / 6
25.5% KP
22,376
18.1% share
12,220g
249 CS · 9/m
Fuwa Aika#333
Katarina · ADC
22 / 9 / 10
68.1% KP
49,154
39.8% share
20,004g
159 CS · 5.8/m
Yeditepe Bitteri#S12
Lulu · Support
4 / 8 / 26
63.8% KP
9,643
7.8% share
10,914g
22 CS · 0.8/m
Red side
DefeatDwalaike#lmao
Camille · Top
7 / 8 / 8
36.6% KP
24,770
21.4% share
11,216g
160 CS · 5.8/m
KaiZeñ#KZN54
Elise · Jungle
22 / 8 / 7
70.7% KP
36,410
31.5% share
17,022g
136 CS · 4.9/m
Lucc#TR1
Orianna · Mid
1 / 9 / 12
31.7% KP
20,500
17.7% share
9,196g
171 CS · 6.2/m
IIIIIIIIIlIIIII#IIlI
Ezreal · ADC
6 / 10 / 10
39% KP
23,546
20.4% share
13,541g
212 CS · 7.7/m
miko#doe
Nami · Support
5 / 12 / 12
41.5% KP
10,349
9% share
8,888g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
