Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Victory
Ranked Solo/Duo · 175 days ago
16 / 11 / 8
K / D / A
57.1%
Kill participation
1,340
Damage / min
18,742g
569.4 gold / min
22
10 placed · 5 cleared
232
7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisuke#1v9Qi
Riven · Top
7 / 6 / 8
48.4% KP
24,746
17% share
14,116g
234 CS · 7.1/m
miraya asigim#361
Nocturne · Jungle
6 / 8 / 8
45.2% KP
24,443
16.8% share
13,638g
210 CS · 6.4/m
bounifiort int#acc
Anivia · Mid
3 / 11 / 12
48.4% KP
22,636
15.5% share
11,025g
200 CS · 6.1/m
paranoya#1006
Varus · ADC
11 / 8 / 7
58.1% KP
58,163
39.9% share
16,620g
246 CS · 7.5/m
nupex#999
Rell · Support
4 / 9 / 18
71% KP
15,917
10.9% share
10,299g
32 CS · 1/m
Red side
VictoryAelisia#7777
Cho'Gath · Top
9 / 2 / 10
45.2% KP
33,759
20.5% share
15,410g
256 CS · 7.8/m
miles#XDDD
Aatrox · Jungle
14 / 6 / 13
64.3% KP
44,448
27% share
17,286g
242 CS · 7.4/m
eye for eye#011
Orianna · Mid
1 / 6 / 22
54.8% KP
29,621
18% share
12,038g
230 CS · 7/m
Fuwa Aika#333
Twitch · ADC
16 / 11 / 8
57.1% KP
44,107
26.8% share
18,742g
232 CS · 7/m
Yeditepe Bitteri#S12
Lulu · Support
2 / 7 / 30
76.2% KP
12,813
7.8% share
11,179g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
