Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 175 days ago
10 / 1 / 1
K / D / A
68.8%
Kill participation
879.9
Damage / min
10,052g
499.7 gold / min
16
7 placed · 0 cleared
155
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFuwa Aika#333
Quinn · Top
10 / 1 / 1
68.8% KP
17,700
40.6% share
10,052g
155 CS · 7.7/m
en güzel halinle#Ben
Dr. Mundo · Jungle
0 / 2 / 5
31.3% KP
1,977
4.5% share
6,994g
139 CS · 6.9/m
Humble Zeref#1007
Syndra · Mid
6 / 2 / 4
62.5% KP
14,151
32.5% share
9,873g
186 CS · 9.2/m
Yeditepe Bitteri#S12
Kog'Maw · ADC
0 / 2 / 0
0% KP
8,059
18.5% share
7,052g
180 CS · 8.9/m
Afyonlu Arap#3838
Milio · Support
0 / 0 / 9
56.3% KP
1,667
3.8% share
5,698g
27 CS · 1.3/m
Red side
Defeat42konyali42#TR1
Yone · Top
1 / 4 / 0
14.3% KP
4,580
13.7% share
5,264g
85 CS · 4.2/m
Yuuta Okkotsu#Liven
Graves · Jungle
1 / 4 / 2
42.9% KP
6,210
18.5% share
7,278g
152 CS · 7.6/m
oyunoglani carti#2121
Taliyah · Mid
2 / 6 / 1
42.9% KP
12,548
37.5% share
6,693g
139 CS · 6.9/m
doll gf#333
Zeri · ADC
3 / 1 / 1
57.1% KP
7,659
22.9% share
10,458g
225 CS · 11.2/m
april#linya
Yuumi · Support
0 / 1 / 4
57.1% KP
2,496
7.5% share
5,403g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
