Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 175 days ago
23 / 7 / 14
K / D / A
64.9%
Kill participation
1,967.5
Damage / min
23,382g
647.4 gold / min
42
6 placed · 10 cleared
291
8.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVâreste#Valor
Cho'Gath · Top
16 / 8 / 11
51.9% KP
58,934
37.8% share
19,778g
271 CS · 7.5/m
zortcan#0001
Viego · Jungle
12 / 10 / 6
34.6% KP
22,470
14.4% share
16,083g
227 CS · 6.3/m
Kisuke#1v9Qi
Qiyana · Mid
16 / 10 / 9
48.1% KP
39,163
25.1% share
18,592g
241 CS · 6.7/m
Lucc#TR1
Samira · ADC
8 / 16 / 12
38.5% KP
23,577
15.1% share
15,345g
201 CS · 5.6/m
Pykeopath#payk
Nautilus · Support
0 / 14 / 25
48.1% KP
11,969
7.7% share
10,879g
35 CS · 1/m
Red side
DefeatWylder#GKY
Riven · Top
4 / 16 / 12
28.1% KP
27,820
14.3% share
13,281g
190 CS · 5.3/m
Fuwa Aika#333
Graves · Jungle
23 / 7 / 14
64.9% KP
71,060
36.6% share
23,382g
291 CS · 8.1/m
dont cry pleaseª#TR1
Akali · Mid
6 / 9 / 17
40.4% KP
25,851
13.3% share
12,369g
201 CS · 5.6/m
LXSING DREAMS#19323
Yunara · ADC
7 / 10 / 9
28.1% KP
15,815
8.1% share
13,227g
140 CS · 3.9/m
Yeditepe Bitteri#S12
Elise · Support
17 / 10 / 26
75.4% KP
53,534
27.6% share
16,897g
92 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
