Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 169 days ago
20 / 10 / 2
K / D / A
66.7%
Kill participation
1,841.1
Damage / min
20,951g
612.9 gold / min
27
13 placed · 1 cleared
247
7.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFuwa Aika#333
Vayne · Top
20 / 10 / 2
66.7% KP
62,936
42.5% share
20,951g
247 CS · 7.2/m
Jayden#hgelo
Shyvana · Jungle
4 / 11 / 3
21.2% KP
21,538
14.5% share
11,037g
198 CS · 5.8/m
Goku#0033
Xin Zhao · Mid
6 / 13 / 4
30.3% KP
26,683
18% share
13,874g
259 CS · 7.6/m
onix#wtp
Draven · ADC
2 / 11 / 2
12.1% KP
14,282
9.6% share
11,777g
179 CS · 5.2/m
Buzaziz#TR1
Vel'Koz · Support
1 / 6 / 9
30.3% KP
22,651
15.3% share
8,912g
50 CS · 1.5/m
Red side
VictoryMortis int acc#TR1
Jax · Top
4 / 11 / 8
23.5% KP
26,120
14.5% share
12,027g
176 CS · 5.1/m
kaera#1609
Evelynn · Jungle
21 / 5 / 8
56.9% KP
45,397
25.2% share
17,119g
211 CS · 6.2/m
Amph1tritê#369
Zed · Mid
22 / 7 / 7
56.9% KP
68,174
37.8% share
21,905g
250 CS · 7.3/m
kader mahkumu#dogi
Brand · ADC
3 / 2 / 9
23.5% KP
34,613
19.2% share
12,485g
223 CS · 6.5/m
egodeath#シモーン
Soraka · Support
1 / 8 / 17
35.3% KP
6,021
3.3% share
9,419g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
