Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 166 days ago
12 / 1 / 21
K / D / A
71.7%
Kill participation
1,445.5
Damage / min
19,698g
555.9 gold / min
21
14 placed · 1 cleared
289
8.2 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytüm hayatım lol#TR1
Tryndamere · Top
5 / 17 / 4
19.6% KP
35,769
20% share
13,844g
211 CS · 6/m
KarPoy#TR1
Olaf · Jungle
20 / 5 / 6
56.5% KP
38,117
21.3% share
19,857g
263 CS · 7.4/m
DayBayKiller#0000
Hwei · Mid
5 / 14 / 11
34.8% KP
24,252
13.6% share
13,181g
217 CS · 6.1/m
Fuwa Aika#333
Lux · ADC
12 / 1 / 21
71.7% KP
51,220
28.6% share
19,698g
289 CS · 8.2/m
Nazo#TR3
Senna · Support
4 / 9 / 25
63% KP
29,550
16.5% share
13,735g
53 CS · 1.5/m
Red side
DefeatP0rtexible#2323
Fiora · Top
16 / 8 / 7
51.1% KP
49,402
36.1% share
17,894g
297 CS · 8.4/m
Wayne#mtf
Nocturne · Jungle
11 / 7 / 4
33.3% KP
18,431
13.5% share
15,100g
236 CS · 6.7/m
Kangal Döven#00000
Syndra · Mid
11 / 12 / 5
35.6% KP
27,606
20.2% share
15,721g
253 CS · 7.1/m
Lœntria#TR1
Kog'Maw · ADC
6 / 8 / 6
26.7% KP
29,925
21.9% share
14,814g
257 CS · 7.3/m
ULVİ#28344
Thresh · Support
1 / 11 / 14
33.3% KP
11,343
8.3% share
9,717g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
